Overall I think if you're looking for something mindless and cozy after a stressful day then this might be an ok game to pick up, once you're relaxed enough into the game though you really start seeing the flaws and will quickly get into something more engaging. The minigames also were more of an annoyance then fun. It's so lazy seeing how the writers really didn't even try to make the NPCs feel alive. Talking to a character 4 times it game me the same line each time and gave experience towards that characters friendship each time. So many of the characters felt like hollow puppets with repeated lines constantly. The writing was also not really engaging me. I didn't really like gameplay loop although I can imagine this would be a good introduction to this style of game for a very young audience. Its like a easy mode farming game in a genre already incredibly easy. The lack of permanence when foraging or even waiting times to get materials **** any challenge out of collecting. Overall it's sorta like a farming sim without the hassle of farming and instead you go out into the open to forage for materials that the map will reset everyday. Fish and Chips - Created at the cooking station. (Befriend Mercy for the recipe) Pancakes - Created at the cooking station. Meat Stew - Created at the cooking station. 'Standing' dishes: Meatballs - Created at the cooking station. Cozy but kinda boring due to a lack of gameplay elements that can be challenging. These dishes will make your dog stand on two legs, along with the standard heart.
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